Knight News Challenge

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‘Teach to Learn’ community of high school students

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1. What is your project? [1 sentence]

Building a mobile community of  high school students(13-17 yrs), for students, by students to help each other to ‘learn by teaching’.

2. How will your project use mobile tools and approaches? [2 sentences]

By creating Smartphone apps (IOS, Android, Win 8) and mobile web app where students can ask questions related to their studies/homework and their peers can answer them.  Only students will be allowed (peer validated access), will incorporate game mechanics and will be moderated (auto and manually).

3. Who will use it and why? [1 sentence]

Students in the age group of 13-17, interacting anonymously or using real name (access is peer validated, but asking/answering can be anonymous) will use it.  

They will use it to get help with their homework and learn (by teaching),    (essentially, this is a very niche Yahoo! Answers or Quora for students, with points, badges and other game mechanics)

4. Please list three ways they would learn about your project.

1. From local libraries (many libraries have a homework help program and this will extend such programs and so we will reach out to libraries to get us to their audience)

2. From schools

3. Mobile game distribution channels (multiple app stores, viral game mechanics and targeted app promotions)

5. What connections have you made, or will you make, with others [communities, organizations or networks] about your project? [2 sentences]

We currently have 3 mobile education apps in the IOS and Android Stores - ChemIQ, BioIQ and GeometrIQ (links below).  These app have led to our connections with teachers and the broader edu-community, which we will leverage.

App Links for IOS -

BioIQ - http://itunes.apple.com/us/app/bioiq-biology-picture-game/id540999469

ChemIQ - http://itunes.apple.com/us/app/chemiq/id484589464

GeometrIQ - http://itunes.apple.com/us/app/geometriq-geometry-picture/id551984696


App Links for Android

BioIQ - https://play.google.com/store/apps/details?id=com.playply.bioiq

GeometrIQ - https://play.google.com/store/apps/details?id=com.playply.GeometrIQ


6. What part of the project have you already built? [1-2 sentences, feel free to include links]

We have built 3 apps (links above), in the board edu-game space, targeting high school students.  We are in the early feature and design phase for this project.

7. What does success for your project look like? [1-2 sentences]

1 million Q&A in year 2.

8. What resources do you need to succeed? [1-2 sentences]

1) Technology funding - development and engineering costs

2) Marketing funding - outreach to libraries and schools




Additional details:
Please list who is on your team: Shailesh Bhat and Ram Hegde
Expected number of months to complete project: 9 months
Estimated Project Cost: USD 370,000
Name: Shailesh Bhat
Twitter: @shaileshbhat
Email address: info-AT-clefsoftware-DOT-com
Organization [if applicable]: Clef Software
City: San Jose
Country: USA
How did you learn about the contest? : Email