The Knight News Challenge accelerates media innovation by funding breakthrough ideas in news and information. Winners receive a share of $5 million in funding and support from Knight’s network of influential peers and advisors to help advance their ideas. The first round of 2013, which opens in February, will invite innovators from all disciplines to focus on tools for open government. In 2012, three challenge rounds, each focused on an emerging trend, drew more than 2,500 entries.
Challenge 1 - on NETWORKS: Winners were announced June 18.
Challenge 2 - on DATA: Winners were announced Sept. 20.
Challenge 3 – on MOBILE: Winners were announced Jan. 17.
Anyone, anywhere can apply for the challenge - whether for-profit start-ups or non-profit ventures. For more information on a variety of topics - from guidelines for for-profits, on intellectual property licensing, open source software and more - visit our FAQ.
Mark of the Beast is a mobile newsgame that uses bar codes and RFID to teach data literacy skills to journalists and citizens.
Mark of the Beast will use draw upon mobile phone features and sensor data, including geolocation, camera images, near-field communication, text, e-mail, and Web to engage users in a quantified-self type of game. They then manipulate that data as in-game tasks that also teach them data handling skills useful in journalism.
Journalists and others who want to learn data literacy skills will use it, as well as people seeking a fun, rich gaming experience.
Journalists and the public will learn about invstg8.net through:
- established journalist networks, such as Investigative Reporters and Editors, the Online News Association, Global Investigative Journalism Network, Forum for African Investigative Reporters, WJChat , journalism schools and alumni associations;
- digital/social media such as Twitter, Facebook, serious games sites such as Gameful, professional trade sites like Gamasutra and the International Game Developers Association, consumer gaming news sites like IGN.com and Gamespot.com, game distribution channels like the Apple App store, Google Play, Valve’s Steam store, and so on.
- journalists, friends and peers who play the game.
I am currently set to participate in Techraking with the Center for Investigative Reporting and IGN later in September, planning a newsgame hack day as an Innovate News event in association with the UXI design community, and potentially TIFFNet (Toronto International Film Festival’s year-round body), the International Game Developers Association, Interactive Ontario and Entertainment Software Association of Canada trade groups, and Toronto’s DigiFest festival [discussions in progress]. I also moderate a newsgaming forum on Gameful.
I have already completed the first phase of consultations with domain experts and am working on designing the key interactions and behavior mechanisms that will form the basis of the game. The game is in the middle of the principal design stage.
Success would be first seeing people enjoying the game and learning from it, even if they don’t realize that’s what they are doing. Second, making a game that is compelling enough that it can include a sustainable business model in industry or consumer markets would be ideal.
Mark of the Beast will need technical expertise in game design and programming, and physical/electronic mobile media. This game is an experimental prototype that we hope to build upon.
Please list who is on your team:
Saleem Khan: Project leader, journalist [editor and reporter, ex- CBC, Metro International, Toronto Star newspapers; chairman/director, Canadian Association of Journalists]; advisor, University of Toronto ThingTank Lab [Faculty of Information]; founder, invstg8.net.